![]() ![]() By Deadly Alliance, Reptile had developed a full reptilian head and tail, with gold and black armor to cover his legs, elbows, shoulders, and belt. His hands became clawed, while his feet were now three-toed talons. In Mortal Kombat 4, Reptile's appearance became more reptilian, with his head now mostly uncovered. Reptile stands 6 feet (183 cm) tall, and speaks in a hissing tone. Reptile stands 6 feet (183 cm) tall, and speaks in a hissing tone. He wears a green facial mask as part of his ninja disguise to conceal his true reptilian nature, however he does remove the mask in-game for his Acid Spit attack or his tongue grab fatality. Green light armor covered his forearms and lower legs, while an open V-shaped green vest protected his torso, extending to a matching small fauld and loincloth. His clothing consists of pants and boots covering his lower body, along with a black sleeveless shirt and open hood. Due to his origin as a palette swap of Scorpion and Sub-Zero, his attire was similar to theirs. Reptile was originally depicted as a tall, muscular, light-skinned humanoid. Originally a palette swap of Scorpion, Reptile's design evolved as the series progressed Design Boon noted in a later interview that due to the popularity of the rumors surrounding the character, they decided to include Reptile in subsequent installments of the series as a playable fighter. Reptile's appearance caused fans to speculate that he could be unlocked and used as a controllable character. However, the character was not included in the title until version 3.0 of the game. Reptile's inclusion was intended as a marketing tool for the arcade game: as extreme conditions must be met to encounter Reptile, the designers hoped to rely on word of mouth to spread rumors of the character's existence. Developed with the premise of being "a cooler version of Scorpion", the character's concept was completed in a single evening. He and Tobias decided to include a "super secret hidden feature" in Mortal Kombat, choosing Reptile's green color as a contrast to Scorpion's original yellow and Sub-Zero's blue colors. Noting the success of utilizing a palette swap method for Scorpion and Sub-Zero's character sprites. Included in the first game late in the development process, Reptile's character concept was conceived while Boon was driving back to work from lunch. Critical reception to the character has been positive, several publications commenting on his evolution since his debut as hidden character. Reptile has been featured in almost every title in the series under the same pretenses, and until the 2011 game, he had yet to be rewarded for his efforts. Reptile is a Raptor, a nearly extinct bipedal humanoid race of reptilian creatures and loyally serves the series' recurring villain Shao Kahn in hope that his race will be revived. Beginning with Mortal Kombat 4, Reptile has been voiced by series' sound engineer Dan Forden. Created for Midway Games by John Tobias and Ed Boon, Reptile debuted in Mortal Kombat as a hidden boss and appeared in subsequent titles as a playable character, also appearing in the merchandise and other media related to the series. Reptile is a video game character from the Mortal Kombat fighting game franchise. Reptile was home once more.John Tobias (with brainstorming input from Ed Boon)Ĭlass=" infobox hproduct" style="float:right width:264px font-size:90% text-align:left " cellspacing="0" cellpadding="3" The intoxicating feeling of reuniting with his people blinded Reptile to the suffering of his former comrades. ![]() They stormed the realm, killing any Tarkatan, Shokan or Centaur who opposed Reptile's rule. Eventually Shang Tsung had created an army of Raptor warriors bred to serve Reptile. The process took agonizing months, but soon Reptile heard the snarls of young broodlings throughout the Flesh Pits. He forced Shang Tsung to regenerate his Raptor race. Having defeated Shao Kahn, Reptile was feared by all.
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